/**
* Automatically generated on 2008/December/09	14:07:31  (EST -0500)
**/
package termint.game.monsters.all;
import termint.game.Alignment;
import termint.game.monsters.Monster;
import termint.game.monsters.MonsterSymbol;
import termint.game.monsters.Generation;
import termint.game.monsters.MonsterAttack;
import termint.game.monsters.Size;
import termint.game.monsters.Sound;
import termint.game.monsters.Resistance;
import termint.game.monsters.Flag;
import termint.game.monsters.Color;
public class Gargoyle extends Monster {
	public Gargoyle() {
		super("Gargoyle",
		 MonsterSymbol.GREMLIN, 
		6/*lvl*/, 10/*spd*/, -4/*ac*/, 0/*mr*/, new Alignment(-9)/*alignment*/, 
  		new Generation[] {Generation.GENO}, 2, 
		new MonsterAttack[] {new MonsterAttack(MonsterAttack.Type.CLAW, MonsterAttack.Damage.PHYS, 2, 6),new MonsterAttack(MonsterAttack.Type.CLAW, MonsterAttack.Damage.PHYS, 2, 6),new MonsterAttack(MonsterAttack.Type.BITE, MonsterAttack.Damage.PHYS, 2, 4)}, 
		1000 /*weight*/, 200 /*nutrition*/, null /*special behavior*/, Sound.GRUNT, Size.HUMAN, 
		new Resistance[] {Resistance.STONE} /*resists*/, 
		new Resistance[] {Resistance.STONE} /*conferred*/, 
		new Flag[] {Flag.HUMANOID, Flag.THICK_HIDE, Flag.BREATHLESS,Flag.HOSTILE, Flag.STRONG},
		Color.BROWN,
		42 /*raw array index*/);
	}
}
